1 in 5 chance of missing
Misses 3 times in a row
10/10 better RNG than FTL
It's all your fault! ;-)
This is a good idea for a game, and it is executed very well. The lighting effects look good as well.
The hitboxes for the blocks seem to be bigger than the sprite size, and I find myself getting stuck on the walls more times than I should.
It's also kind of upsetting that there is no music. Done right, music can multiply the tension and atmosphere of a game. Sound effects usually aren't enough to make a good atmosphere.
Keep up the good work!
First off thank you for your feedback,
I think I just fixed the getting stuck on the walls bug, as for the music I will try to take your recommendation of music multiplying the tension and atmosphere of a game. In my future games or even build upon this said game or concept in the future.
This is a really solid puzzle/platform game. My only complaint would be how the controls handle when gravity is in any direction besides down. Having inverted left and right when upside down and such is annoying, but I'll probably get used to it soon enough.
The collision detection is very odd...
It's kind of boring without music.
This seems like a very promising game. I wish there was an option to select all of your attacks for your characters instead of selecting one and watching play out to give it a more Final Fantasy-style and feel.
It's hard to do that here because the enemies can take turns in between your turns and if fast enough, units can make two attacks in a row (hard to see here unless you're underlevelled).
It's nice to see some accurate tags :3
Rated 3.5 as sometimes you have to spam-click and holding down the button doesn't make you repeatedly jump
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